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pub fn get_character(self: &Node) -> Result<char, &str> {
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pub fn get_character(self: &Node) -> Result<char, &str> {
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pub fn get_character_code(self: &Node, character: char) -> Result<BitVec, &str> {
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pub fn get_character_code(self: &Node, character: char) -> Result<BitVec, &str> {
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